Let’s take a trip back to the 16-bit era of submarine warfare…
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It was a trip down 16-bit memory lane this weekend, as I caught up with Chip and we broke out MAME. He got the best of me in Donkey Kong, but I was tops in Jungle Hunt and the ultimate victor in In the Hunt!

REGARDLESS OF HOW IT HAPPENED I luv me some In the Hunt. It’s fun. It’s colorful. It’s action-packed. And most of all, it’s an unforgiving bastard, typical of the 16-bit era, where arcade machines weren’t as concerned with giving you a fair challenge as of simply requiring you to unload quarter after quarter after quarter. In the world of MAME, all we had to do was press the simulated insert coin button. In the real world, we would have easily spent over $75 just to get to the end. And you think games cost a lot today…



So much mayhem! Jets and mines and torpedoes and ice beams and bosses. Who did IREM piss off for this game not to warrant the same love bestrewn towards Metal Slug? Both games are equally colorful and overwhelming with cheap shots, but that was the name of the game—getting as much quarters out of arcade patrons as possible. Thank goodness for MAME. I just keep pressing the virtual INSERT COIN button and keep on keeping on.
